如何在iOS 8中检测自定义键盘扩展中的方向更改?
在自定义键盘扩展中,我们不能使用
`didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation`
和sharedApplication
。
旋转时需要在键盘上检测纵向或横向。
如何检测自定义键盘扩展中的方向更改?
为了在方向更改时更新自定义键盘,请覆盖UIInputViewController
中的UIInputViewController
。 据我所知,当发生旋转时,总是调用这个方法。
此外,由于传统的[UIApplication sharedApplication] statusBarOrientation]
不起作用,要确定当前的方向,请使用以下片段:
if([UIScreen mainScreen].bounds.size.width < [UIScreen mainScreen].bounds.size.height){ //Keyboard is in Portrait } else{ //Keyboard is in Landscape }
希望这有助于!
不推荐使用,并且可以在任何设备屏幕尺寸上工作(包括苹果将在今年发布的未来屏幕尺寸)。
在CustomKeyboard ViewController.m
:
-(void)viewDidLayoutSubviews { NSLog(@"%@", (self.view.frame.size.width == ([[UIScreen mainScreen] bounds].size.width*([[UIScreen mainScreen] bounds].size.width<[[UIScreen mainScreen] bounds].size.height))+([[UIScreen mainScreen] bounds].size.height*([[UIScreen mainScreen] bounds].size.width>[[UIScreen mainScreen] bounds].size.height))) ? @"Portrait" : @"Landscape"); }
完成。
要么………………
对于这个代码更易读的版本:
-(void)viewDidLayoutSubviews { int appExtensionWidth = (int)round(self.view.frame.size.width); int possibleScreenWidthValue1 = (int)round([[UIScreen mainScreen] bounds].size.width); int possibleScreenWidthValue2 = (int)round([[UIScreen mainScreen] bounds].size.height); int screenWidthValue; if (possibleScreenWidthValue1 < possibleScreenWidthValue2) { screenWidthValue = possibleScreenWidthValue1; } else { screenWidthValue = possibleScreenWidthValue2; } if (appExtensionWidth == screenWidthValue) { NSLog(@"portrait"); } else { NSLog(@"landscape"); } }
有一个简单的方法,只是看着屏幕宽度:
double width = [[UIScreen mainScreen] bounds].size.width; double interfaceWidth = MIN([[UIScreen mainScreen] bounds].size.width, [[UIScreen mainScreen] bounds].size.height); BOOL isPortrait = (width == interfaceWidth) ? YES : NO;
使用viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:
在您的viewController
- (void)updateViewConstraints { [super updateViewConstraints]; // Add custom view sizing constraints here if (self.view.frame.size.width == 0 || self.view.frame.size.height == 0) return; [self.inputView removeConstraint:self.heightConstraint]; CGSize screenSize = [[UIScreen mainScreen] bounds].size; CGFloat screenH = screenSize.height; CGFloat screenW = screenSize.width; BOOL isLandscape = !(self.view.frame.size.width == (screenW*(screenW<screenH))+(screenH*(screenW>screenH))); NSLog(isLandscape ? @"Screen: Landscape" : @"Screen: Potriaint"); self.isLandscape = isLandscape; if (isLandscape) { self.heightConstraint.constant = self.landscapeHeight; [self.inputView addConstraint:self.heightConstraint]; } else { self.heightConstraint.constant = self.portraitHeight; [self.inputView addConstraint:self.heightConstraint]; } //trigger default first view [btn_gif sendActionsForControlEvents: UIControlEventTouchUpInside]; }
willRotateToInterfaceOrientation
和didRotateFromInterfaceOrientation
可以使用,我只是在我的iPad上运行iOS 8.1上的键盘。 请注意,在iOS 8中已弃用这些willTransitionToTraitCollection
,但replace项willTransitionToTraitCollection
可能不会被调用,因为旋转后的特征集合在键盘上不会更改。
在iOS 8.3之前,你必须使用
-(void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
这个不起作用(应该是个bug):
-(void)viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:(id<UIViewControllerTransitionCoordinator>)coordinator
在iOS 8.3及更高版本中,最好使用
-(void)viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:(id<UIViewControllerTransitionCoordinator>)coordinator
因为
-(void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
已弃用。
在某些情况下[UIScreen mainscreen] .bounds可能无法正常工作。 有时会在viewWillTransitionToSize之后更新:
尝试这个
- (void)viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:(id<UIViewControllerTransitionCoordinator>)coordinator{ CGSize screenSize = [[UIScreen mainScreen] bounds].size; CGFloat realScreenHeight = MAX(screenSize.height, screenSize.width); if(size.width == realScreenHeight) NSLog(@"Landscape"); else NSLog(@"Portrait"); }
- (void) viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:(id<UIViewControllerTransitionCoordinator>)coordinator { [coordinator animateAlongsideTransition:^(id<UIViewControllerTransitionCoordinatorContext> context) { UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation]; // do whatever } completion:^(id<UIViewControllerTransitionCoordinatorContext> context) { }]; [super viewWillTransitionToSize: size withTransitionCoordinator: coordinator]; }