canvas上的Android中心文字

我正在尝试使用下面的代码显示文本。 问题是文本没有水平居中。 当我设置drawText的坐标时,它在这个位置设置文本的底部。 我想要绘制文本,以便文本居中也水平。

这是一个图片来进一步显示我的问题:

截图

 @Override protected void onDraw(Canvas canvas) { // TODO Auto-generated method stub super.onDraw(canvas); //canvas.drawRGB(2, 2, 200); Paint textPaint = new Paint(); textPaint.setARGB(200, 254, 0, 0); textPaint.setTextAlign(Align.CENTER); textPaint.setTypeface(font); textPaint.setTextSize(300); canvas.drawText("Hello", canvas.getWidth()/2, canvas.getHeight()/2 , textPaint); } 

尝试以下操作:

  int xPos = (canvas.getWidth() / 2); int yPos = (int) ((canvas.getHeight() / 2) - ((textPaint.descent() + textPaint.ascent()) / 2)) ; //((textPaint.descent() + textPaint.ascent()) / 2) is the distance from the baseline to the center. canvas.drawText("Hello", xPos, yPos, textPaint); 

Paint.getTextBounds()为中心:

在这里输入图像说明

 private Rect r = new Rect(); private void drawCenter(Canvas canvas, Paint paint, String text) { canvas.getClipBounds(r); int cHeight = r.height(); int cWidth = r.width(); paint.setTextAlign(Paint.Align.LEFT); paint.getTextBounds(text, 0, text.length(), r); float x = cWidth / 2f - r.width() / 2f - r.left; float y = cHeight / 2f + r.height() / 2f - r.bottom; canvas.drawText(text, x, y, paint); } 
  • Paint.Align.CENTER并不意味着文本的参考点是垂直居中的。 参考点总是在基线上。 那么,为什么不使用Paint.Align.LEFT ? 无论如何,你必须计算参考点。

  • Paint.descent()有缺点,它不考虑真实的文本。 Paint.descent()检索相同的值,不pipe文本是否包含带有下降的字母。 这就是为什么我使用r.bottom代替。

  • Canvas.getHeight()如果API <16,我有一些问题 。这就是为什么我使用Canvas.getClipBounds(Rect)来代替。 (不要使用Canvas.getClipBounds()。getHeight()Rect分配内存。)

  • 出于性能的原因,您应该在onDraw()中使用它们之前分配对象。 由于drawCenter()将在onDraw()中被调用,所以对象Rect r在这里被预分配为一个字段。


我试图把两个最佳答案的代码放到我自己的代码中(2015年8月),并做了一个截图来比较结果:

文本集中了三个版本

文本应该在红色填充的矩形中居中。 我的代码生成白色文本,其他两个代码共生成灰色文本(它们实际上是相同的,重叠的)。 灰色的文字有点太低了,右边有两个。

这是我做的testing:

 import android.app.Activity; import android.content.Context; import android.content.pm.ActivityInfo; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.Typeface; import android.os.Bundle; import android.view.View; import android.view.ViewGroup; import android.widget.FrameLayout; class MyView extends View { private static String LABEL = "long"; private static float TEXT_HEIGHT_RATIO = 0.82f; private FrameLayout.LayoutParams params = new FrameLayout.LayoutParams(0, 0); private Rect r = new Rect(); private Paint paint = new Paint(); private Paint rectPaint = new Paint(); public MyView(Context context) { super(context); } private void drawTextBounds(Canvas canvas, Rect rect, int x, int y) { rectPaint.setColor(Color.rgb(0, 0, 0)); rectPaint.setStyle(Paint.Style.STROKE); rectPaint.setStrokeWidth(3f); rect.offset(x, y); canvas.drawRect(rect, rectPaint); } // andreas1724 (white color): private void draw1(Canvas canvas, Paint paint, String text) { paint.setTextAlign(Paint.Align.LEFT); paint.setColor(Color.rgb(255, 255, 255)); canvas.getClipBounds(r); int cHeight = r.height(); int cWidth = r.width(); paint.getTextBounds(text, 0, text.length(), r); float x = cWidth / 2f - r.width() / 2f - r.left; float y = cHeight / 2f + r.height() / 2f - r.bottom; canvas.drawText(text, x, y, paint); drawTextBounds(canvas, r, (int) x, (int) y); } // Arun George (light green color): private void draw2(Canvas canvas, Paint textPaint, String text) { textPaint.setTextAlign(Paint.Align.CENTER); textPaint.setColor(Color.argb(100, 0, 255, 0)); int xPos = (canvas.getWidth() / 2); int yPos = (int) ((canvas.getHeight() / 2) - ((textPaint.descent() + textPaint.ascent()) / 2)); canvas.drawText(text, xPos, yPos, textPaint); } // VinceStyling (light blue color): private void draw3(Canvas yourCanvas, Paint mPaint, String pageTitle) { mPaint.setTextAlign(Paint.Align.LEFT); mPaint.setColor(Color.argb(100, 0, 0, 255)); r = yourCanvas.getClipBounds(); RectF bounds = new RectF(r); bounds.right = mPaint.measureText(pageTitle, 0, pageTitle.length()); bounds.bottom = mPaint.descent() - mPaint.ascent(); bounds.left += (r.width() - bounds.right) / 2.0f; bounds.top += (r.height() - bounds.bottom) / 2.0f; yourCanvas.drawText(pageTitle, bounds.left, bounds.top - mPaint.ascent(), mPaint); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { super.onSizeChanged(w, h, oldw, oldh); int margin = 10; int width = w - 2 * margin; int height = h - 2 * margin; params.width = width; params.height = height; params.leftMargin = margin; params.topMargin = margin; setLayoutParams(params); paint.setTextSize(height * TEXT_HEIGHT_RATIO); paint.setAntiAlias(true); paint.setTypeface(Typeface.create(Typeface.SERIF, Typeface.BOLD_ITALIC)); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.drawColor(Color.rgb(255, 0, 0)); draw1(canvas, paint, LABEL); draw2(canvas, paint, LABEL); draw3(canvas, paint, LABEL); } } public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setRequestedOrientation (ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); FrameLayout container = new FrameLayout(this); container.setLayoutParams(new ViewGroup.LayoutParams( ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT)); container.addView(new MyView(this)); setContentView(container); } } 

垂直alignment很困难,因为文本下降和上升发生,很多人使用Paint.getTextBounds()来检索TextWidth和TextHeight,但是它不会使文本居中。 这里我们可以使用Paint.measureText()来计算TextWidth,TextHeight我们简单地用下降和上升来减去,然后我们得到了最大的方法TextSize,下面的工作对于对方来说是相当容易的。

 // the Paint instance(should be assign as a field of class). Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); mPaint.setTextSize(getResources().getDimension(R.dimen.btn_textsize)); // the display area. Rect areaRect = new Rect(0, 0, 240, 60); // draw the background style (pure color or image) mPaint.setColor(Color.BLACK); yourCanvas.drawRect(areaRect, mPaint); String pageTitle = "文字小说"; RectF bounds = new RectF(areaRect); // measure text width bounds.right = mPaint.measureText(pageTitle, 0, pageTitle.length()); // measure text height bounds.bottom = mPaint.descent() - mPaint.ascent(); bounds.left += (areaRect.width() - bounds.right) / 2.0f; bounds.top += (areaRect.height() - bounds.bottom) / 2.0f; mPaint.setColor(Color.WHITE); yourCanvas.drawText(pageTitle, bounds.left, bounds.top - mPaint.ascent(), mPaint); 

屏幕截图的代码

顺便说一下,我们强烈build议使用RectF而不是Rect,因为位置需要更精确的值,根据我的经验,RectF在xhdpi设备上完成了顶部和底部偏差只有一个像素,Rect将会是两个。

您的代码正在绘制视图中心的文本基线的中心。 为了在文本的中心点x,y,你需要计算文本的中心,并把放在这个点上。

这个方法将绘制以x,y为中心的文本。 如果您将其传递到视图的中心,则会将文本绘制为中心。

 private void drawTextCentered(String text, int x, int y, Paint paint, Canvas canvas) { int xPos = x - (int)(paint.measureText(text)/2); int yPos = (int) (y - ((textPaint.descent() + textPaint.ascent()) / 2)) ; canvas.drawText(text, xPos, yPos, textPaint); } 

我发现对于文本居中的最佳解决scheme如下:

 textPaint.setTextAlign(Paint.Align.CENTER); //textPaint is the Paint object being used to draw the text (it must be initialized beforehand) float textY=center.y; float textX=center.x; // in this case, center.x and center.y represent the coordinates of the center of the rectangle in which the text is being placed canvas.drawText(text,textX,textY,textPaint); ` 

我创build一个方法来简化这个:

  public static void drawCenterText(String text, RectF rectF, Canvas canvas, Paint paint) { Paint.Align align = paint.getTextAlign(); float x; float y; //x if (align == Paint.Align.LEFT) { x = rectF.centerX() - paint.measureText(text) / 2; } else if (align == Paint.Align.CENTER) { x = rectF.centerX(); } else { x = rectF.centerX() + paint.measureText(text) / 2; } //y metrics = paint.getFontMetrics(); float acent = Math.abs(metrics.ascent); float descent = Math.abs(metrics.descent); y = rectF.centerY() + (acent - descent) / 2f; canvas.drawText(text, x, y, paint); Log.e("ghui", "top:" + metrics.top + ",ascent:" + metrics.ascent + ",dscent:" + metrics.descent + ",leading:" + metrics.leading + ",bottom" + metrics.bottom); } 

rectF是要绘制文本的区域,就是这样。 细节