如何在Android中创build自定义评分栏
你好我需要在我的应用程序执行评级…所以我需要创build自定义评级栏…任何人可以帮助我吗?
编辑
看摩托车的自定义评级http://community.developer.motorola.com/t5/Android-App-Development-for/custom-rating-bar-style-using-android-s-ratingBar-small-style/ TD-p / 10462
更新
styles.xml
这必须位于您的值文件夹中
<?xml version="1.0" encoding="utf-8"?> <resources> <style name="foodRatingBar" parent="@android:style/Widget.RatingBar"> <item name="android:progressDrawable">@drawable/food_rating_bar_full</item> <item name="android:minHeight">23dip</item> <item name="android:maxHeight">25dip</item> </style> </resources>
food_rating_bar_full.xml
该文件必须位于可绘制文件夹中。
<?xml version="1.0" encoding="utf-8"?> <layer-list xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@+id/background" android:drawable="@drawable/food_ratingbar_full_empty" /> <item android:id="@+id/secondaryProgress" android:drawable="@drawable/food_ratingbar_full_empty" /> <item android:id="@+id/progress" android:drawable="@drawable/food_ratingbar_full_filled" /> </layer-list>
food_ratingbar_full_empty.xml
该文件必须位于Drawable文件夹内。
<?xml version="1.0" encoding="utf-8"?> <!-- This is the rating bar drawable that is used to show a filled cookie. --> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:state_window_focused="true" android:drawable="@drawable/cookiee" /> <item android:state_focused="true" android:state_window_focused="true" android:drawable="@drawable/cookiee" /> <item android:state_selected="true" android:state_window_focused="true" android:drawable="@drawable/cookiee" /> <item android:drawable="@drawable/cookiee" /> </selector>
food_ratingbar_full_filled.xml
该文件必须位于Drawable文件夹中。
<?xml version="1.0" encoding="utf-8"?> <!-- This is the rating bar drawable that is used to show a unfilled cookie. --> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:state_window_focused="true" android:drawable="@drawable/cookie" /> <item android:state_focused="true" android:state_window_focused="true" android:drawable="@drawable/cookie" /> <item android:state_selected="true" android:state_window_focused="true" android:drawable="@drawable/cookie" /> <item android:drawable="@drawable/cookie" /> </selector>
main.xml文件应该如下所示:
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <RatingBar android:id="@+id/ratingBar1" style="@style/foodRatingBar" android:layout_width="wrap_content" android:layout_height="wrap_content"> </RatingBar> </LinearLayout>
MainActivity.class应该如下所示:
import android.app.Activity; import android.os.Bundle; import android.widget.RatingBar; import android.widget.RatingBar.OnRatingBarChangeListener; import android.widget.Toast; public class MainActivity extends Activity { /** Called when the activity is first created. */ RatingBar rb; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); rb=(RatingBar)findViewById(R.id.ratingBar1); rb.setOnRatingBarChangeListener(new OnRatingBarChangeListener(){ @Override public void onRatingChanged(RatingBar ratingBar, float rating, boolean fromUser) { // TODO Auto-generated method stub Toast.makeText(getApplicationContext(),Float.toString(rating),Toast.LENGTH_LONG).show(); } }); } }
我使用了两个图像:
cookie.jpg
cookiee.jpg
这两个图像具有相同的大小,一个用于识别选定的评级栏,另一个用于识别未选定的RatingBar
我需要添加我的解决scheme,这是比以上的方式eaiser。 我们甚至不需要使用样式。
在可绘制文件夹中创build一个select器文件:
custom_ratingbar_selector.xml
<?xml version="1.0" encoding="utf-8"?> <layer-list xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@android:id/background" android:drawable="@drawable/star_off" /> <item android:id="@android:id/secondaryProgress" android:drawable="@drawable/star_off" /> <item android:id="@android:id/progress" android:drawable="@drawable/star_on" /> </layer-list>
在布局中将select器文件设置为progressDrawable:
<RatingBar android:id="@+id/ratingBar2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_horizontal" android:layout_marginTop="20dp" android:progressDrawable="@drawable/custom_ratingbar_selector" android:numStars="8" android:stepSize="0.2" android:rating="3.0" />
这就是我们所需要的。
首先添加图像绘制:
第一张照片“ratingbar_staroff.png”和第二张“ratingbar_staron.png”
之后,在res / drawable上创build“ratingbar.xml”
<?xml version="1.0" encoding="utf-8"?> <!--suppress AndroidDomInspection --> <layer-list xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@+android:id/background" android:drawable="@drawable/ratingbar_empty" /> <item android:id="@+android:id/secondaryProgress" android:drawable="@drawable/ratingbar_empty" /> <item android:id="@+android:id/progress" android:drawable="@drawable/ratingbar_filled" /> </layer-list>
下一个XML在res / drawable上是一样的
“ratingbar_empty.xml”
<?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:state_window_focused="true" android:drawable="@drawable/ratingbar_staroff" /> <item android:state_focused="true" android:state_window_focused="true" android:drawable="@drawable/ratingbar_staroff" /> <item android:state_selected="true" android:state_window_focused="true" android:drawable="@drawable/ratingbar_staroff" /> <item android:drawable="@drawable/ratingbar_staroff" /> </selector>
“ratingbar_filled”
<?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:state_window_focused="true" android:drawable="@drawable/ratingbar_staron" /> <item android:state_focused="true" android:state_window_focused="true" android:drawable="@drawable/ratingbar_staron" /> <item android:state_selected="true" android:state_window_focused="true" android:drawable="@drawable/ratingbar_staron" /> <item android:drawable="@drawable/ratingbar_staron" /> </selector>
下一步,在res / values / styles中添加这些代码行
<style name="CustomRatingBar" parent="@android:style/Widget.RatingBar"> <item name="android:progressDrawable">@drawable/ratingbar</item> <item name="android:minHeight">18dp</item> <item name="android:maxHeight">18dp</item> </style>
现在,已经可以添加样式到评级栏资源
<RatingBar android:layout_width="wrap_content" android:layout_height="wrap_content" style= "@style/CustomRatingBar" android:id="@+id/ratingBar" android:numStars="5" android:stepSize="0.01" android:isIndicator="true"/>
最后只是你的活动宣告:
RatingBar ratingbar = (RatingBar) findViewById(R.id.ratingbar); ratingbar.setRating(3.67f);
你可以尝试更好的animation这个评级栏
SmileyRating
使用图层列表和select器制作自定义评分栏非常复杂,最好重写RatingBar类并创build自定义评分栏。 createBackgroundDrawableShape()是你应该把你的空状态png的函数,createProgressDrawableShape()是你应该把你的填充状态png的函数。
注意:此代码现在不适用于svg。
public class CustomRatingBar extends RatingBar { @Nullable private Bitmap mSampleTile; public ShapeDrawableRatingBar(final Context context, final AttributeSet attrs) { super(context, attrs); setProgressDrawable(createProgressDrawable()); } @Override protected synchronized void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); if (mSampleTile != null) { final int width = mSampleTile.getWidth() * getNumStars(); setMeasuredDimension(resolveSizeAndState(width, widthMeasureSpec, 0), getMeasuredHeight()); } } protected LayerDrawable createProgressDrawable() { final Drawable backgroundDrawable = createBackgroundDrawableShape(); LayerDrawable layerDrawable = new LayerDrawable(new Drawable[]{ backgroundDrawable, backgroundDrawable, createProgressDrawableShape() }); layerDrawable.setId(0, android.R.id.background); layerDrawable.setId(1, android.R.id.secondaryProgress); layerDrawable.setId(2, android.R.id.progress); return layerDrawable; } protected Drawable createBackgroundDrawableShape() { final Bitmap tileBitmap = drawableToBitmap(getResources().getDrawable(R.drawable.ic_star_empty)); if (mSampleTile == null) { mSampleTile = tileBitmap; } final ShapeDrawable shapeDrawable = new ShapeDrawable(getDrawableShape()); final BitmapShader bitmapShader = new BitmapShader(tileBitmap, Shader.TileMode.REPEAT, Shader.TileMode.CLAMP); shapeDrawable.getPaint().setShader(bitmapShader); return shapeDrawable; } protected Drawable createProgressDrawableShape() { final Bitmap tileBitmap = drawableToBitmap(getResources().getDrawable(R.drawable.ic_star_full)); final ShapeDrawable shapeDrawable = new ShapeDrawable(getDrawableShape()); final BitmapShader bitmapShader = new BitmapShader(tileBitmap, Shader.TileMode.REPEAT, Shader.TileMode.CLAMP); shapeDrawable.getPaint().setShader(bitmapShader); return new ClipDrawable(shapeDrawable, Gravity.LEFT, ClipDrawable.HORIZONTAL); } Shape getDrawableShape() { final float[] roundedCorners = new float[]{5, 5, 5, 5, 5, 5, 5, 5}; return new RoundRectShape(roundedCorners, null, null); } public static Bitmap drawableToBitmap(Drawable drawable) { if (drawable instanceof BitmapDrawable) { return ((BitmapDrawable) drawable).getBitmap(); } int width = drawable.getIntrinsicWidth(); width = width > 0 ? width : 1; int height = drawable.getIntrinsicHeight(); height = height > 0 ? height : 1; final Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); final Canvas canvas = new Canvas(bitmap); drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight()); drawable.draw(canvas); return bitmap; }
}
以下代码工作:
@Override protected synchronized void onDraw(Canvas canvas) { int stars = getNumStars(); float rating = getRating(); try { bitmapWidth = getWidth() / stars; } catch (Exception e) { bitmapWidth = getWidth(); } float x = 0; for (int i = 0; i < stars; i++) { Bitmap bitmap; Resources res = getResources(); Paint paint = new Paint(); if ((int) rating > i) { bitmap = BitmapFactory.decodeResource(res, starColor); } else { bitmap = BitmapFactory.decodeResource(res, starDefault); } Bitmap scaled = Bitmap.createScaledBitmap(bitmap, getHeight(), getHeight(), true); canvas.drawBitmap(scaled, x, 0, paint); canvas.save(); x += bitmapWidth; } super.onDraw(canvas); }
我做了一些相似的东西,一个RatingBar与个人评级图标,我使用VectorDrawables的评级图标,但你可以使用任何types的绘图
https://github.com/manmountain/emoji-ratingbar
创build自定义评分栏时,会显示一条在类似SeekBar的轨道(而不是星号)上运行的实线渐变线,但我也遇到了与背景的垂直居中有关的问题(轨迹可绘制)。 这是我最初使用的有缺陷的可绘制代码(它产生了这个问题),正如Android开发人员和其他StackOverflow条目所build议的那样:
<?xml version="1.0" encoding="utf-8"?> <layer-list xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@android:id/background" android:drawable="@drawable/seekbar_track"/> <item android:id="@android:id/secondaryProgress"> <scale android:drawable="@drawable/seekbar_progress2" android:scaleWidth="100%" /> </item> <item android:id="@android:id/progress" > <clip android:clipOrientation="horizontal" android:gravity="left" > <shape> <gradient android:startColor="@color/ratingbar_bg_start" android:centerColor="@color/ratingbar_bg_center" android:centerX="0.5" android:endColor="@color/ratingbar_bg_end" android:angle="0" /> </shape> </clip> </item> </layer-list>
这里的问题是第一个项目,它涉及到自定义RatingBar的背景。 许多条目会告诉您将layout_minHeightfunction设置为一个较大的值,以避免拇指与其轨道之间的垂直空间断开。 这对我来说并不是解决scheme – 在平板电脑上观看时,背景仍然在缩小到基于手机的尺寸 – 因此,轨道始终位于RatingBar轨道的中心之上。 解决方法是删除RatingBar drawable中的条目,现在看起来像这样:
<?xml version="1.0" encoding="utf-8"?> <layer-list xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@android:id/secondaryProgress"> <scale android:drawable="@drawable/seekbar_progress2" android:scaleWidth="100%" /> </item> <item android:id="@android:id/progress" > <clip android:clipOrientation="horizontal" android:gravity="left" > <shape> <gradient android:startColor="@color/ratingbar_bg_start" android:centerColor="@color/ratingbar_bg_center" android:centerX="0.5" android:endColor="@color/ratingbar_bg_end" android:angle="0" /> </shape> </clip> </item> </layer-list>
然后,在自定义RatingBar的样式定义中,将layout_background设置为可绘制轨迹。 我看起来像这样:
<style name="styleRatingBar" parent="@android:style/Widget.RatingBar"> <item name="android:indeterminateOnly">false</item> <item name="android:background">@drawable/seekbar_track</item> <item name="android:progressDrawable">@drawable/abratingbar</item> <item name="android:thumb">@drawable/abseekbar_thumb</item> <item name="android:minHeight">@dimen/base_29dp</item> <item name="android:maxHeight">@dimen/base_29dp</item> <item name="android:layout_marginLeft">@dimen/base_10dp</item> <item name="android:layout_marginRight">@dimen/base_10dp</item> <item name="android:layout_marginTop">@dimen/base_10dp</item> <item name="android:layout_marginBottom">@dimen/base_10dp</item> <item name="android:scaleType">fitXY</item> </style>
(以前,这里的背景设置是未定义的)。
这是我的布局中的条目,它同时使用样式和drawable:
<RatingBar android:id="@+id/ratingbar_vote" style="@style/styleRatingBar" android:hint="@string/ratingbar_vote" android:contentDescription="@string/ratingbar_vote" android:numStars="5" android:rating="5" android:stepSize="1" android:layout_width="match_parent" android:layout_height="@dimen/base_29dp" android:layout_marginLeft="@dimen/base_120dp" android:layout_gravity="bottom|right" />
因此,总结一下,不要在自定义的RatingBar drawable中设置背景(track)特性,将其设置在自定义RatingBar样式的layout_background特性中。 这确保轨道总是垂直居中在一个水平RatingBar。 (请记住,在这个自定义的RatingBar中,我不是使用恒星或其他孤立的图像作为评分,而是使用水平“增长”或“收缩”的渐变线来显示评分 – 该评分线使用SeekBar-like thumb运行在类似SeekBar的“轨道”上)。
您可以通过使用您select的材质图标定义可绘制的xml,然后使用progressDrawable属性将自定义可绘制应用于评级栏来创build自定义材质评分栏。
有关定制评级栏的信息,请参阅http://www.zoftino.com/android-ratingbar-and-custom-ratingbar-example
下面的可绘制xml使用评级栏的大拇指图标。
<?xml version="1.0" encoding="utf-8"?> <layer-list xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@android:id/background"> <bitmap android:src="@drawable/thumb_up" android:tint="?attr/colorControlNormal" /> </item> <item android:id="@android:id/secondaryProgress"> <bitmap android:src="@drawable/thumb_up" android:tint="?attr/colorControlActivated" /> </item> <item android:id="@android:id/progress"> <bitmap android:src="@drawable/thumb_up" android:tint="?attr/colorControlActivated" /> </item> </layer-list>
你可以有5个imageview与defalut图像作为空的星形,并填写评级栏的一半或完整的形象基础上的评级。
public View getView(int position, View convertView, ViewGroup parent) { LayoutInflater inflater = (LayoutInflater) mContext.getSystemService(Context.LAYOUT_INFLATER_SERVICE); View grid=inflater.inflate(R.layout.griditem, parent, false); imageView=(ImageView)grid.findViewById(R.id.grid_prod); imageView.setImageResource(imgId[position]); imgoff =(ImageView)grid.findViewById(R.id.offer); tv=(TextView)grid.findViewById(R.id.grid_text); tv.setText(namesArr[position]); tv.setTextColor(Color.BLACK); tv.setPadding(0, 2, 0, 0); sta=(ImageView)grid.findViewById(R.id.imageView); sta1=(ImageView)grid.findViewById(R.id.imageView1); sta2=(ImageView)grid.findViewById(R.id.imageView2); sta3=(ImageView)grid.findViewById(R.id.imageView3); sta4=(ImageView)grid.findViewById(R.id.imageView4); Float rate=rateFArr[position]; if(rate==5 || rate==4.5) { sta.setImageResource(R.drawable.full__small); sta1.setImageResource(R.drawable.full__small); sta2.setImageResource(R.drawable.full__small); sta3.setImageResource(R.drawable.full__small); if(rate==4.5) { sta4.setImageResource(R.drawable.half_small); } else { sta4.setImageResource(R.drawable.full__small); } } if(rate==4 || rate==3.5) { sta.setImageResource(R.drawable.full__small); sta1.setImageResource(R.drawable.full__small); sta2.setImageResource(R.drawable.full__small); if(rate==3.5) { sta3.setImageResource(R.drawable.half_small); } else { sta3.setImageResource(R.drawable.full__small); } } if(rate==3 || rate==2.5) { sta.setImageResource(R.drawable.full__small); sta1.setImageResource(R.drawable.full__small); if(rate==2.5) { sta2.setImageResource(R.drawable.half_small); } else { sta2.setImageResource(R.drawable.full__small); } } if(rate==2 || rate==1.5) { sta.setImageResource(R.drawable.full__small); if(rate==1.5) { sta1.setImageResource(R.drawable.half_small); } else { sta1.setImageResource(R.drawable.full__small); } } if(rate==1 || rate==0.5) { if(rate==1) sta.setImageResource(R.drawable.full__small); else sta.setImageResource(R.drawable.half_small); } if(rate>5) { sta.setImageResource(R.drawable.full__small); sta1.setImageResource(R.drawable.full__small); sta2.setImageResource(R.drawable.full__small); sta3.setImageResource(R.drawable.full__small); sta4.setImageResource(R.drawable.full__small); } // rb=(RatingBar)findViewById(R.id.grid_rating); //rb.setRating(rateFArr[position]); return grid; }